If you know someone able to get my two lines change integrated in the official build and published to the Google Play Store, please point the person to this topic.Īcknowledgment: Many thanks and for "hacking" their own versions of HyperSpin. It worked with all mentioned distributions, RA versions 1.9.0 to 1.9.8 You can use APK Studio to verify my changes. You can find the two lines of code that I've modified bellow. I reversed engineered the original Google Store APK using Apktool and JEB. If you have a specific use case that would benefit from this feature comment bellow and I'll see what I can do. I find that I can accomplish what I want with the default config file + settings overrides. As long as the package name starts with com.retroarch everything should work.Ĭan I configure HyperSpin to load retroarch.cfg from a custom location? storage/emulated/0/Android/data/32/files/retroarch.cfgĬan I make Hyperspin launch my own custom compiled version of RetroArch? Yes, it will always load the default configuration file for each version.ĭefault configuration files are in /storage/emulated/0/Android/data//files/retroarch.cfg Will it load separate configuration files for 32bit and 64bit versions? Parameters=cores/mame2010_libretro_android.so Parameters=cores/dolphin_libretro_android.soĪnd the 32bit version of RA + MAME Core (MAME.ini): Yes, you just need to set different exe values for different systems.įor instance, you can use the 64bit version of RA + Dolphin core for GameCube games (Nintendo GameCube.ini): RetroArch's website 64bit version and RetroArch Plus:Įxe=64/.RetroActivityFutureĬan I mix and match multiple RetroArch distributions? Main APK from RetroArch's website and Google Play Store Version:Įxe=com.retroarch/.RetroActivityFutureĮxe=32/.RetroActivityFuture How to configure your Settings_Android ini files: I know that some of you have been waiting for it since 2019. To anyone following my posts lately, I have been working in modifying HyperSpin so that it can run all modern versions of RetroArch. If you are a Shield owner there are ways to downgrade it back to Android 9, but for now I would encourage new users to try other frontends as neither the official beta version nor the modded APK are really up to standard (for users already that are already invested in the ecosystem, currently Android 9 and the modded APK are still working better than Android 11+ and the Beta APK). Just a heads up: The modded APK only works with Android 9 or earlier. So, for now, I'm "un-deprecating" the modded APK - at least until a new official version of HyperSpin gets published to Google Play Store. Unfortunately it looks like development has slowed down again. Update 2: The last official HyperSpin for Android Beta version can be found bellow. Having said that, the beta version is suffering from several issues (No support for SAF, no ability to launch several emulators, suffering from some instability, etc). Please use the official HyperSpin version instead. Update: As recently introduced support for newer versions of RetroArch in the official version of HyperSpin this mod is officially deprecated. Also, have the specific cores selected for each system in the system specific Retroarch configuration within RocketLauncherUI. I can't figure it, but it is so close to working. This goes for the settings in RocketLauncherUI and Retroarch. Off it loads a window with an overflow of gibberish (likely from the bad core config). I have turned on settings per core and turned them off. This can be repeated for other systems, so it seems it is dependent on the most recently loaded system. Go to load Goldeneye64 and get a black screen. Go back to Hyperspin, load Lion King for Sega and all is well. Back out, open Retroarch, detect core load Sonic. Now if I go to load Sonic the screen goes black. I can then go into Hyperspin and load Goldeneye64 no problem. If I load Super Mario 64 from Retroarch using detect core it loads perfectly. However, from Hyperspin, only the most recently emulator loaded directly from Retroarch will successfully load, all others go to a black screen.Įxample. I have Retroarch, and from the RocketLauncherUI I am able to successfully load all of the emulators I want to. So I know this is specific, but it seems some other articles/posts run into a somewhat similar issue.
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